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给出四个数字,要求,在其间添加运算符和括号,使得计算结果等于24。
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括号的放置即为决定哪几个数先进行计算。所以,我们先确定首先进行计算的两个相邻的数,计算完成后,就相当于剩下三个数字,仍需要在它们之间添加符号;然后再决定在这三个数中哪两个相邻的数先计算。由此,我们就成功解决了数字的运算次序问题,此时不需要再考虑不同运算符号的优先级问题,因为括号的优先级高于加减乘除。* T- e. E: X, e9 y: c6 ]6 h9 n
$ j( E* y2 J2 k( Q; ~6 X! P; d通过循环,我们可以得到第一第二第三次计算的运算符,再通过计算,就可以得出和,若和等于24,即为所求解。& o+ z7 T \; v
, y4 I1 \. e6 D# x4 ]" u7 M
在输出格式中,由于括号的放置共六种情况,故根据计算先后顺序的不同,输出时在不同地方放置括号;
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6 {' ^ Y, S$ K$ w9 V. \% \/ M以下是java源码:
: f) E; E* J" U3 a- import java.awt.*;
+ F6 K+ @& d' \( X' u - import javax.swing.*;
/ d1 w3 _3 B0 Z3 n) _; Z - import java.awt.event.*;
: B$ X$ Y" b; _2 H* \ - import java.util.*;
% x) c* m( }5 n - import javax.swing.JOptionPane;1 y# ?6 @4 q; Q- n. }6 V
-
: K S3 p" R- L - public class TwentyFourPoke_Game extends JFrame
$ V0 U. p4 ~) [! k c - {1 [# r2 [) d5 T$ K$ w- Z. {4 n: S+ }
- private JButton jbsolution = new JButton("Find a Solution");
; Z7 U1 A% \+ b5 p9 z5 G - private JButton jbrefresh = new JButton("Refresh");- k% g% m8 g; \
- private JButton jbverify = new JButton("Verify");" t; F& Z6 N! ~1 W
-
+ O* [* N1 g: @# L+ M - private JLabel jlmessage = new JLabel("Enter an expression:");
4 S h6 e# b. ]2 k9 Y& S: c -
7 G) z! |# `) P6 N6 k9 z, G - private JTextField jtsolution = new JTextField();) }7 D7 F) N; D$ b
- private JTextField jtexpression = new JTextField();" w: V7 @, R. F' T# j/ r
- & `8 g5 E3 m2 m+ Q1 \/ y
- private ImagePanel pp = new ImagePanel();/ W8 q3 E7 C4 q. C6 K! @
-
% n* r/ j5 k( i - private int[] card = new int[4];
/ C" T2 _/ B9 @+ x% [ - private double[] bcard = new double[4];
' L! t9 ~2 F# t. Q) k8 W - 0 X9 D* h# {1 |% W
- private double sum;
" ~; @# ?/ z7 N. g( x$ y/ u# K# ~& i$ u - private double[] temp1 = new double[3];$ p8 [+ T$ }6 O# k
- private double[] temp2 = new double[2];
" w# f4 ^& `, R - private char[] sign = {'+','-','*','/'};$ N- c8 }2 X. n
-
: j. M6 G) L4 j5 D( m - ' F% i: ^: X5 K+ `. p9 ^' ]' A$ q9 ?
- public TwentyFourPoke_Game()( ]( t3 R7 r6 k9 t2 {
- {, Q2 J$ E9 p1 g) m8 t- s) j
- JPanel p1 = new JPanel(new GridLayout(1,3));
: \: W/ ~) d4 L7 V - p1.add(jbsolution);
# x3 d- [3 C+ Q7 u- C" f - p1.add(jtsolution);
$ d5 b; h8 C8 `4 a i - p1.add(jbrefresh);6 r$ ^ c+ e( y4 u! U
- JPanel p3 = new JPanel(new GridLayout(1,3));
+ F! }1 f3 x) R9 n- I - p3.add(jlmessage);
# a# u, V& p: s* i' ~% N0 { - p3.add(jtexpression);
: D9 v0 W |, g' l, e5 f3 L - p3.add(jbverify);
. G; b' d9 O J; _$ S -
0 U, D( F5 Y2 g' q- x - add(p1,BorderLayout.NORTH);- y3 C$ U& c. J) y. J
- add(pp,BorderLayout.CENTER);5 ~, n& X4 b1 B1 J
- add(p3,BorderLayout.SOUTH);
" {) }6 H/ L9 `- l -
) t* L& k, ~$ A; N8 [5 Y1 y - ButtonListener listener = new ButtonListener(); R% x+ Z" q. j
- jbsolution.addActionListener(listener);
/ R5 G4 t+ b5 t- \ - jbrefresh.addActionListener(listener);; Q2 }3 L, }( c- O$ }) X: v
- jbverify.addActionListener(listener);1 y* F6 o' ]8 M3 c0 U+ b
- }" m& L/ z8 t4 r, v" x
- . M/ \: j/ z! f( Q
- class ButtonListener implements ActionListener
1 q9 m% c2 W/ ^ - {8 y- Z& j; _, E2 v
- public void actionPerformed(ActionEvent e)6 {, o& @4 N7 y0 x0 z7 o
- {9 [0 `2 N- _9 p7 r
- if(e.getSource() == jbsolution)" r. y' y' ^, L+ r
- {! l+ T& | w, R
- for(int i = 0;i < 4;i++)2 D, C1 ~5 h, i; i- {4 Y2 C0 d
- {+ a+ G- W' t+ X
- bcard[i] = (double)card[i] % 13;
- d/ E5 L$ @: b - if(card[i] % 13 == 0)
: ~# i9 u }( }, ~9 q - bcard[i] = 13;! L* o9 v7 Q e P+ a t1 W
- }
- Z6 f) c9 ?$ v2 `- `' G - search();
2 v% I# z1 X- h; }5 ?1 ^' U+ V - }+ k: g# {: \" `9 d2 o# J3 P
- else if(e.getSource() == jbrefresh)8 J- D% T1 c( `3 G+ j( j
- {+ @4 A" \2 N$ P+ q7 `
- pp.sshow();
5 ~( y( ]: `/ \$ |1 o; O -
4 J# Q4 v- v3 h - }9 p: L/ ^; s I- s: x2 C* V& Z
- else if(e.getSource() == jbverify)) C, U5 H1 D6 G; Q7 @+ N
- {* R! e, S3 U$ z' l2 E
- String expression = jtexpression.getText();% q* b% L5 y4 \, \7 v, M
- int result = evaluateExpression(expression);
5 t. Q7 f, p( u. p7 J - if(result == 24)
3 O2 g8 u" ?9 t; f - {
3 |; m0 t: a" b7 s& e - JOptionPane.showMessageDialog(null,"恭喜你!你答对了!","消息框",JOptionPane.INFORMATION_MESSAGE);
, v6 D. F- W6 G: M# _8 B - }
) J6 M- H6 g# r( Z - else* V% X8 t) K# R5 n
- {
8 [5 L% B/ H6 S2 d2 O) O* `" a - JOptionPane.showMessageDialog(null,"抱歉!请再次尝试。","消息框",JOptionPane.INFORMATION_MESSAGE);% O0 I: V/ x+ ^" s O/ \
- }
% g( y( O k' S- a+ u, W" V& d. R# o - }: j; k$ `0 H" p9 W( ]
- }9 R* r* f( G4 y$ T
- }
* s$ ~* O$ c& ?* I o - 6 f: K& d& |4 w1 [6 [
- public static double calcute(double a,double b,char c)
* t' W$ P. [6 O$ n0 n X. m" ] - {
- L0 \% r: t) v/ `+ |. v: Q: l - if(c == '+')
& Q" F. b0 d9 x( W - return a+b;( ], v; f1 z7 g% N
- else if(c == '-')
2 ~2 ^+ Q. H, D. @ - return a-b;
: Y; S0 x" f2 D* F! V - else if(c == '*')
- a: f$ ?# n5 D' z1 ` - return a*b;
8 v- W7 k }1 q# ^3 ]# O - else if(c == '/' && b != 0)
N# k7 V! C7 | - return a/b;
9 I/ o' [$ M) V0 E, N - else r& m- t" G& L6 a/ F/ g1 t5 X. b! u
- return -1; ^& ?6 v/ G: Q7 {! q. z( i) u
- }
9 \) @4 P- Z0 l# }2 a# {7 s - . m7 a+ k$ v0 V1 n
- public void search()
3 K8 X$ X# W% C7 C - {6 t- Z& R8 c: o+ c
- boolean judge = false;
, ^' P2 e9 L( Z9 ] - for(int i=0;i<4;i++)$ X/ R4 Z1 I ^! B: w7 \
- //第一次放置的符号8 b: c% y% X$ J1 Y x! Y
- {6 y0 ~' W: q7 E
- for(int j=0;j<4;j++)7 g; S5 m; T0 M8 p& \8 r2 `
- //第二次放置的符号$ @" v0 Q/ c+ R# u, U
- {6 _) @! u2 H9 I
- for(int k=0;k<4;k++)* n/ n2 o$ [$ R. ]
- //第三次放置的符号
' ] U# U3 w% J3 R5 c$ d% O5 c# V - {2 F' _4 \6 K" \5 y/ `, h
- for(int m=0;m<3;m++)2 V3 N4 ^) I+ L3 J8 c7 a
- //首先计算的两个相邻数字,共有3种情况,相当于括号的作用
. U, ]+ t' c* v% A% b, T/ f - {
/ Y8 ^8 c, @$ i S9 P$ z% c$ _ - if(bcard[m+1]==0 && sign[i]=='/') break; v2 i" Y- N! ]. y; d3 i8 c+ N
- temp1[m]=calcute(bcard[m],bcard[m+1],sign[i]);
; k& Q6 @5 o' Z* ? - temp1[(m+1)%3]=bcard[(m+2)%4];
V3 `0 h# p+ I- D - temp1[(m+2)%3]=bcard[(m+3)%4]; g6 L# O" |7 V/ V+ c! L! U
- //先确定首先计算的两个数字,计算完成相当于剩下三个数,按顺序储存在temp数组中! g e$ z) T1 o V4 X5 }. D
- for(int n=0;n<2;n++)
% r. o9 f- x6 I4 z& k. z/ Y - //三个数字选出先计算的两个相邻数字,两种情况,相当于第二个括号& w7 B. m9 D8 [7 x4 _& k. s4 Y t
- {
4 A' X5 M1 v- o& B - if(temp1[n+1]==0 && sign[j]=='/') break;
. h& z6 y8 ^' d% ~% o) @& d - temp2[n]=calcute(temp1[n],temp1[n+1],sign[j]);; @% {8 G3 S/ |& t
- temp2[(n+1)%2]=temp1[(n+2)%3];
/ \, Z+ x+ \( m5 |! K - //先确定首先计算的两个数字,计算完成相当于剩下两个数,按顺序储存在temp数组中' W( M a* `+ w$ d7 {
- if(temp2[1]==0 && sign[k]=='/') break;0 Q% T+ x6 S s! X
- sum=calcute(temp2[0],temp2[1],sign[k]);/ e4 R* @7 K3 q7 p
- //计算和
0 E, N: N/ ?3 b; J- J4 Z - if(sum==24)
0 M! b8 R+ i b4 x/ _ - //若和为24) W5 d& f0 V5 |+ ?- q
- {4 c C% I8 y) q3 V* b' t8 I- `
- judge=true;) I! @: A/ e/ V$ p- e
- //判断符为1,表示已求得解
& F, D3 V( s3 R0 Z; m - if(m==0 && n==0) l- S5 p0 j! ^/ v# |% B
- {
+ N2 |2 w) j% }! b P - String sss ="(("+(int)bcard[0]+sign[i]+(int)bcard[1]+")"+sign[j]+(int)bcard[2]+")"+sign[k]+(int)bcard[3]+"="+(int)sum;
) g3 b0 T6 |9 q6 U+ U - jtsolution.setText(sss);
1 Z/ X0 w) ~1 x - return ;) k5 J k6 W5 s
- }. T9 D0 Q* _/ _" a
- else if(m==0 && n==1)' x2 O% a" @9 R$ |& X0 P+ \! p
- {
5 @9 M+ ^. ?- l E$ N - String sss ="("+(int)bcard[0]+sign[i]+(int)bcard[1]+")"+sign[k]+"("+(int)bcard[2]+sign[j]+(int)bcard[3]+")="+(int)sum;
1 _& w# A" g: E6 f7 I - jtsolution.setText(sss);
7 G7 k2 N. Z! f& d - return ;
7 R" N5 j! I2 G' m - }
# `3 a' v+ c: V O7 S* Y; j; d - else if(m==1 && n==0)( g" X4 Q* R, q6 z' U5 s" T
- {
$ A' Y5 g3 }6 D h, h7 p - String sss ="("+(int)bcard[0]+sign[j]+"("+(int)bcard[1]+sign[i]+(int)bcard[2]+"))"+sign[k]+(int)bcard[3]+"="+(int)sum;
+ E+ ^8 W# j# G% p - jtsolution.setText(sss);
: {) a& [. e0 T - return ;6 P& z& F' A/ [7 A% I% y/ D
- }
* C+ ]/ f3 O, ^3 Z - else if(m==2 && n==0), O- K7 {3 C+ t3 X
- {1 E5 W& T1 E1 }0 N
- String sss ="("+(int)bcard[0]+sign[j]+(int)bcard[1]+")"+sign[k]+"("+(int)bcard[2]+sign[i]+(int)bcard[3]+")="+(int)sum;
# t, g" J5 I( V+ |$ d h _: b; p - jtsolution.setText(sss);
$ a, b0 W( m) L% P5 U - return ;6 d) U* ~3 A& s8 U$ y
- }3 X+ O3 i5 E6 E4 t. Y# C: k4 C. e
- else if(m==2 && n==0)3 I/ S) y5 ^# X: e6 U' g
- {" z# c% Q7 c! s/ p: @* i4 [, {
- String sss =(int)bcard[0]+sign[k]+"("+(int)bcard[1]+sign[j]+"("+(int)bcard[2]+sign[i]+(int)bcard[3]+"))="+(int)sum;
0 U- u' X* C; X9 w" s - jtsolution.setText(sss);/ x3 S7 O' a$ W5 a1 C
- return ;
4 S% A- t& |. i& A, w4 B - }
7 ]1 M! r* c) ^5 b, k - //m=0,1,2 n=0,1表示六种括号放置可能,并按照这六种可能输出相应的格式的计算式
0 T j) i6 E4 h* \ -
% ^/ `1 Q1 ]/ u, g# w0 p - }
+ B* W. o0 {; U3 J7 k - }
/ }/ e. p( {1 P: \ - }8 R2 \5 C0 h7 W/ x5 x
- }
0 E) C6 C( J, U2 p O' c - }2 _" C8 w4 k3 Z7 V
- }3 f# n" \4 W( V" r% u- z
- if(judge==false)
# D) m! ~$ \$ F1 G7 @$ j - jtsolution.setText("No solution!");
( e: ?; i: @- P - //如果没有找到结果,符号位为05 Q) D$ W: }+ s& ?, Y; a
- }/ e. M" o8 m0 Y0 u: l" |! @
- w$ L# p9 z) h5 c% V" `
- - I( I; `8 y: g( ~! f0 \7 a, ^1 r
- public static int evaluateExpression(String expression)
' {5 }# p! c' q$ O7 K# o0 z - {& ~: e6 l# K. b
- // Create operandStack to store operands% T! K/ E# K- o
- java.util.Stack operandStack = new java.util.Stack();1 F/ I( |8 Y4 Q/ F! K" E. d2 C1 k
-
- b2 H3 t$ h0 T" R - // Create operatorStack to store operators
+ d* _3 G1 H& r' S9 j7 ` - java.util.Stack operatorStack = new java.util.Stack();
4 g* x5 m& L% C% A' j7 I2 g9 | - t3 L# y; X2 M' [1 S$ |
- // Extract operands and operators
7 J- l# G4 `9 T( r7 N* X, v - java.util.StringTokenizer tokens = new java.util.StringTokenizer(expression, "()+-/*", true);& c% `6 d) r6 x/ l
- 2 j$ _: \2 x( b
- // Phase 1: Scan tokens- X! e9 h/ I8 R& G! k& y
- while (tokens.hasMoreTokens())
- _* R" ^8 r8 K - {3 ?: w& w& s _: u
- String token = tokens.nextToken().trim(); // Extract a token" o& m) s8 Q+ K3 i
- if (token.length() == 0) // Blank space) i# Y+ i% s) u' n
- continue; // Back to the while loop to extract the next token
0 d) w5 ~/ f% ~9 B F8 H; I - else if (token.charAt(0) == '+' || token.charAt(0) == '-') D+ d) o: A# X& @: ^; `* a
- {2 L6 D6 Y) s/ T! K5 {
- // Process all +, -, *, / in the top of the operator stack
) J' {. H) k- F D% k- S# r# R - while (!operatorStack.isEmpty() &&(operatorStack.peek().equals('+') ||operatorStack.peek().equals('-') || operatorStack.peek().equals('*') ||
$ } V6 U3 G9 [/ \) \/ [) v - operatorStack.peek().equals('/')))
% V* z/ j# ^; z ~1 W - {
- @' L& e, E( I$ R8 u9 F5 E* \ - processAnOperator(operandStack, operatorStack);% N4 A3 l" r; V2 l; k
- }9 n* C9 _ B s
- // Push the + or - operator into the operator stack7 h; ]4 v! U" k8 M% k1 `" ^6 _
- operatorStack.push(new Character(token.charAt(0)));+ J2 [7 w- N( y5 _2 W Y
- }4 A- [' p: O" D' f4 @, C9 h
- else if (token.charAt(0) == '*' || token.charAt(0) == '/')2 G' q: a/ p1 E0 s; o+ P9 b
- {% A" l* F' q; ?/ L
- // Process all *, / in the top of the operator stack6 P" C4 c8 ?# t/ ~" _
- while (!operatorStack.isEmpty() && (operatorStack.peek().equals('*') || operatorStack.peek().equals('/')))9 B8 b. q2 L+ m, N* `3 [
- {
7 L7 f$ n! W. B2 ^7 F' v- \' P - processAnOperator(operandStack, operatorStack);& Y. M3 u7 u. [6 @! n. q
- }
% G c) s- S' S* g1 \9 w, c4 Y' \ -
/ b/ P/ F; g' Y4 p* A - // Push the * or / operator into the operator stack
/ u+ B* C7 k" ?& C" J: E - operatorStack.push(new Character(token.charAt(0)));
5 E @0 `: ]9 l. T7 r - }
/ M6 \' c" g2 f - else if (token.trim().charAt(0) == '(')- z! K. ]$ L8 q6 [
- {
$ b- M- z' c1 p6 n* m/ e - operatorStack.push(new Character('(')); // Push '(' to stack
7 i0 Y& N- ~ @" E% E/ {/ F - }
* X# ?: M! p( [& r2 L6 M: _6 n& ^ - else if (token.trim().charAt(0) == ')')* b8 g6 L; N& K1 Q, R3 t( L4 P
- {( [6 F. A# r6 F8 z$ m {. l5 D5 h
- // Process all the operators in the stack until seeing '('
0 D2 g7 R. y1 ^- V; t - while (!operatorStack.peek().equals('('))
0 q: i; r( d; @/ N) d. i+ W, U - {2 Z" E! r6 i, K9 i# C+ V" n
- processAnOperator(operandStack, operatorStack);
1 g3 |# z3 E5 }6 B8 o" x - }; R" h* u! t+ Z' d3 h4 l8 Y
- operatorStack.pop(); // Pop the '(' symbol from the stack7 h* U2 a0 X% ~# T' {
- } q' Z6 n4 q4 V2 W4 j/ P2 B3 Q
- else
$ p4 U: e/ D0 N- G7 s4 ` - {
5 [& p4 k" f& F t# e - // An operand scanned
4 J( y% X8 Y3 z - // Push an operand to the stack* p% ?+ U7 [ _2 Y4 i$ `
- operandStack.push(new Integer(token));
& G. h7 r7 @' d - }
2 L7 ~4 @* `! u" j% \" Y - }
1 M" O, F8 _3 S2 Z4 _ - 2 F0 g, `# h" f( J' d6 c
- // Phase 2: process all the remaining operators in the stack) D* b1 i1 i" g1 n3 n
- while (!operatorStack.isEmpty())
4 Z8 X) @9 Z, X: f4 l5 Y - {
" B9 H2 H$ W$ l* G+ N4 Z2 z/ R - processAnOperator(operandStack, operatorStack);/ X, c. h/ v$ @' t# O8 F
- }9 O. o9 c' X$ L' z- w; ?
- ' n, ^5 L5 U$ E
- // Return the result
( F# P- b$ t/ |' [/ F' q - return ((Integer)(operandStack.pop())).intValue();# \9 g# e" Y: e
- }
$ q% |) I- z7 }! @ -
" f/ g3 i6 x' M( J. \3 J" o9 O - public static void processAnOperator(java.util.Stack operandStack,java.util.Stack operatorStack)
3 U, I' j& O4 O b7 k5 L6 R: E - {
7 V+ o0 G* o% I4 k) n8 E+ o& U - if (operatorStack.peek().equals('+'))8 s* u$ e2 d& Q6 G
- {' q7 [, z/ X* x
- operatorStack.pop();
) ?. L5 S1 E5 H2 Y" k, m - int op1 = ((Integer)(operandStack.pop())).intValue();
/ \3 v) R* r& B2 k7 O - int op2 = ((Integer)(operandStack.pop())).intValue();# U& U& y" }. o$ `3 k6 ~
- operandStack.push(new Integer(op2 + op1));( p) u0 \* G& o8 e6 {
- }0 \; e. V% K3 e* z
- else if (operatorStack.peek().equals('-'))3 n, i$ C9 N/ Q% @' E+ O( G
- {
) {3 }2 }4 u; W" s( j5 `" t; V - operatorStack.pop();' a3 ~" o7 _3 w$ X o
- int op1 = ((Integer)(operandStack.pop())).intValue();7 b1 X' g/ h0 R7 T4 o. j+ h
- int op2 = ((Integer)(operandStack.pop())).intValue();- ?: X9 y, b$ \' n
- operandStack.push(new Integer(op2 - op1));" f2 I: H9 s) U5 {
- }9 o% V U& C, G7 ^
- else if (operatorStack.peek().equals('*'))! f) h! O1 S" Y& B4 | Y, R
- {
! N* t2 R2 U* m5 F- u - operatorStack.pop();
$ d, |3 ^7 g8 o* I0 y, A - int op1 = ((Integer)(operandStack.pop())).intValue();
# N! V1 z7 z: f+ c+ { - int op2 = ((Integer)(operandStack.pop())).intValue();
; E" P9 U6 S" F' @/ s0 K3 h - operandStack.push(new Integer(op2 * op1));
- f+ b3 p7 Y7 R! G2 [( ` - }# O$ ]% Q4 h# I" E
- else if (operatorStack.peek().equals('/')), j+ O, e9 T4 T' D# K: n4 ?& V1 m
- {
$ c8 u& ?5 u+ `; a! p! e$ x' j5 k - operatorStack.pop();; Y- N1 |2 d0 E- y) B3 e' s" Q6 L
- int op1 = ((Integer)(operandStack.pop())).intValue();/ B2 y! |% p9 c
- int op2 = ((Integer)(operandStack.pop())).intValue();
* |6 p9 d1 m$ D, B - operandStack.push(new Integer(op2 / op1));
; g3 l0 x4 Y6 @6 w - }
0 s' @0 u% d) e$ a1 i1 `" ? - }
+ }. \8 ^4 d3 k# }0 J* _ -
, B0 x: ~+ t' j! v/ r - class ImagePanel extends JPanel
+ Z7 ~# g: u" w - {
$ S' T& U: N' |9 p: N8 k# Q4 W9 j2 O% @ - public void sshow()
1 R) j# z# M( E* b1 ^ y6 B, F - {
6 v; O t/ o1 q5 I/ A. F - int i;
5 }4 o3 Z8 W. v2 k" Z - for(i = 0;i < 4;i++)
8 p% Q; I3 [7 T7 q4 s( C. Z - {
$ q' x* V8 _& e; _' Q5 G6 ~8 V - card[i] = (int)(1 + Math.random() * 52);
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2 t0 h# h; x' x- h( N - repaint();) R& X" `4 N/ j$ v% }9 w3 k2 E
- }
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- protected void paintComponent(Graphics g)
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- super.paintComponent(g);5 f3 ?. D7 D2 U8 I) s
- int i;" x" T% Z& `% o4 g4 \4 Q$ Y
- int w = getWidth() / 4;
# I) ?, e1 H E A- U& {: R6 z* z - int h = getHeight();* v" F" d. ^: g8 B* ]! z8 q9 c) ?
- int x = 0;- A, x4 u" G! [/ \# f/ d H
- int y = 0;& H; A& E1 J6 m, Y1 X
- for(i = 0;i < 4;i++)
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- ImageIcon imageIcon = new ImageIcon("image/card/" + card[i] + ".png");
6 p7 }$ L9 w9 `. ^" w A - Image image = imageIcon.getImage();
, l# r" ?& m3 w, |" U - if(image != null)
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! C$ Q- R5 ^( p( G3 A7 e- m - g.drawImage(image,x,y,w,h,this);
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/ T6 D8 }8 R$ w1 ]$ Q! k - x += w;# @, M& c, L$ j J3 Z+ V4 d
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- }
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: B* i9 B8 L( Q* l. W - public static void main(String[] args)9 p) N" h: Q' E/ M7 u
- {
3 U z$ I, G) e - TwentyFourPoke_Game frame = new TwentyFourPoke_Game();
Y( ~5 \) G. N9 A, E - frame.setTitle("24 Poke Game");' C) }) k6 e9 `. t2 [4 \1 t3 E1 n* T
- frame.setLocationRelativeTo(null);6 k7 e4 h( M8 q: W/ G7 W
- frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
3 w, p v1 y9 n+ E" h - frame.setSize(368,200);
6 p0 n5 e( H$ ^& p: Q - frame.setVisible(true);0 ~4 d$ o3 e5 H2 m' r* b
- }
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